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Realflow foam tutorial
Realflow foam tutorial







realflow foam tutorial realflow foam tutorial

This version of the plinth fountain has a single plume fountain of water flowing downward into a weathered copper bowl, which is splashing vigorously and overflowing. Although, there is only one common export resource for the Bubbles & Foam emitter, RealFlow writes individual cache files: the bubbles files carry a bubbles suffix, the foam files the foam extension. The fountaining water easily catches light and shadow. This emitter is capable of simulating these two phenomena in a single pass. This scene has been prepared to incorporate into an Autodesk MAX or Maya scene or architecture render, or into Cinema4D or Lightwave. We'll be using 3ds Max for this tutorial, but you can use other 3D packages such as Maya, Houdini or CINEMA 4D simply by installing the necessary RealFlow connectivity plug-in. Its purpose is to allow an architect or an advertising studio to drop the running water fountain, complete with textures, materials and running water into their own work via the Realflow Connect plugin. For this tutorial, we're going to be working with Hybrido particles in RealFlow, so the first thing we'll need to do is to export out the geometry from our 3D software. The virtue of the Realflow scene is that any user can make several kinds of adjustments to the flowing water and foam spray to best suit their purposes. Vary the amount of foam generated by the plume from none to extensive Turbulence of the water plume, including a large side-to-side motion, if desired User controls over the fountain are reasonably extensive. Shape of the the water plume, from fairly straight spear-like to a wide umbrella shapeĬontrol over the amount of water flowing doward from the plume to reach the metal basinĪlternatively, the scene can be executed and rendered as an animation or as a still image with background objects and other scene elements directly with the Realflow application, using the built-in Maxwell Render application. You can export out the fountain as a fully textured and UV mapped mesh model (*.obj file format), as a stand-alone Alembic Animation or as a stand-alone Arnold scene file.









Realflow foam tutorial